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February 01, 2011

Mark Wielaard: New GPG key. Finally created a new GPG key using gnupg. The old one was a DSA/1024 bits one and 8 years old. The new one is a RSA/2048 bits one. I will use the new one in the future to sign any release tarballs I might create. pub 2048R/57816A6A 2011-01-29 Key f...

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February 01, 2011

Andrew Hughes: [SECURITY] IcedTea6 1.7.8, 1.8.5, 1.9.5 Released!. We are pleased to announce a new set of security releases, IcedTea6 1.7.8, IcedTea6 1.8.5 and IcedTea6 1.9.5. This update contains the following security updates: The IcedTea project provides a harness to build the source code from OpenJDK6 u...

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Square tile map

Many games use graphical maps based in iterative tiles. There are only three regular polygons that can be used as tiles: triangles, squares, and hexagons. Consider the square tiling first. Such tiles are most often used in games because of their ease of processing. Sometimes game developers enable diagonal movement, however, this feature makes calculating distance between two tiles more complicated.


Date: February, 24 2009
Url: http://weblogs.java.net/blog/malenkov/archive/2009/02/square_tile_map_1.html


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